A bringer of light in dark times, and a wellspring of wisdom in calmer ones - Inscription etched on an abandoned lantern.
The source of the Lamplighter’s power. It is the main tool for the player to light up sconces. It is also where the light-sprite, Flit, makes its home.
Functionality: When holding the lantern, the Lamplighter can absorb lights from the light orbs. Once the lamp has absorbed enough energy, it is also able to summon Flit whenever necessary.


A repository of the hopes and dreams of a thousand dead souls. A reminder of what was, and what could be again.
At the beginning of the second loop, the Lamplighter will receive a blank journal that is left behind by previous lamplighters. The player can collect soul crystals to unlock the lore and cutscenes documented in this journal, helping the player piece clues together to understand the history of the lost civilization.
Functionality: After collecting a soul crystal, a corresponding set of dialogue and cutscenes in this Journal will be visible to the Lamplighter. That information will help the player make the major decision at the end of the loop.

